Valentin Stark
|
f7c7257cf8
|
optimisations + chargement
|
3 years ago |
Valentin Stark
|
bc449574ae
|
génération des chunks
|
3 years ago |
Valentin Stark
|
bad548dbd5
|
création d'une class chunk
|
3 years ago |
Valentin Stark
|
656f1a2f0b
|
rajout d'un fichier json pour répertorier les matériaux
|
3 years ago |
Valentin Stark
|
04321706ab
|
refonte du material du terrain
|
3 years ago |
Valentin Stark
|
54ced13fab
|
réparation des collisions
|
3 years ago |
Valentin Stark
|
4784daeba8
|
shader sur l'eau
|
3 years ago |
Valentin Stark
|
f3d3190415
|
remplacement des triangles par des voronoi
|
3 years ago |
Alain STARK
|
7415190866
|
Delete terrain
|
3 years ago |
Alain STARK
|
ddaa83a472
|
Find point
|
3 years ago |
Valentin Stark
|
2be7a434f7
|
Ajout d'un temps de chargement
|
3 years ago |
Valentin Stark
|
b4180e66ca
|
enregistrement du mesh généré
|
3 years ago |
Valentin Stark
|
3da2c271f5
|
Nouvelle scène pour la génération du monde
|
3 years ago |
Valentin Stark
|
adcddbd976
|
debuggage du chargement d'un monde
|
3 years ago |
Valentin Stark
|
e9f933b85a
|
transfert de terrain dans global
|
3 years ago |
Valentin Stark
|
117bcfe7ee
|
création du menu principal
|
3 years ago |
Valentin Stark
|
bf6bfe8107
|
meilleurs bordures
|
3 years ago |
Alain STARK
|
31b585f1d7
|
Voronoi class VoronoiCenter, VoronoiCorner and VoronoiEdge
|
3 years ago |
Valentin Stark
|
c1efa6a72f
|
nettoyage
|
3 years ago |
Valentin Stark
|
5540572179
|
Nettoyage
|
3 years ago |
Valentin Stark
|
f0a844c7cd
|
Nettoyage
|
3 years ago |
Valentin Stark
|
a1005c60bf
|
correspondance entre la map 2d et l'affichage 3d
|
3 years ago |
Valentin Stark
|
c6e93b0062
|
amélioration du rendu
|
3 years ago |
Valentin Stark
|
29b26e77d9
|
Ajout d'un outline en post process via la caméra
|
3 years ago |
Alain STARK
|
f758ae7e8c
|
Triangles around point
|
3 years ago |
Alain STARK
|
08a7b97faf
|
Enhence load, save, list terrein
|
3 years ago |
Valentin Stark
|
15b6772fd7
|
Nouvelle création du mesh
|
3 years ago |
Valentin Stark
|
1de23642e2
|
Calculer l'élévation pour le triangle et non les points (en fonction du center3d) - render 3d cassé
|
3 years ago |
Valentin Stark
|
93e1038a81
|
Getter et setter pour l'élévation dans les triangles
|
3 years ago |
Valentin Stark
|
40aef0a08c
|
Cleanup
|
3 years ago |
Valentin Stark
|
2a80c8f526
|
low poly
|
3 years ago |
Valentin Stark
|
efccecdb2c
|
terraces
|
3 years ago |
Valentin Stark
|
17f74d9b13
|
merge from main
|
3 years ago |
Valentin Stark
|
a6c9f527b6
|
changes to rivers
|
3 years ago |
Alain STARK
|
f6b83bd1ce
|
load, save, list terrain
|
3 years ago |
Valentin Stark
|
004e1e48ae
|
add trees
|
3 years ago |
Valentin Stark
|
d6842dd411
|
enhance navigation
|
3 years ago |
Valentin Stark
|
85a5520013
|
update 3d render
|
3 years ago |
Valentin Stark
|
8b7788fe49
|
add camera
|
3 years ago |
Valentin Stark
|
987cb61c1f
|
add base 3d
|
3 years ago |
Valentin Stark
|
770bf370fe
|
removed unused variable
|
3 years ago |
Valentin Stark
|
0f8f2bbb98
|
Fill holes
|
3 years ago |
Valentin Stark
|
d9269616dd
|
cleaning uo
|
3 years ago |
Valentin Stark
|
22cc3a5463
|
add old rivers
|
3 years ago |
Valentin Stark
|
ba7d483060
|
Add coastline
|
3 years ago |
Valentin Stark
|
ff55c96dfc
|
Game : set water + some debug
|
3 years ago |
Alain STARK
|
bb78baa710
|
Multiple small code reorganisation in class Terrain
|
3 years ago |
Valentin Stark
|
02a857ed55
|
Map : Triangle color based on elevation
|
3 years ago |
Valentin Stark
|
7594b7d05c
|
Added signal for map
|
3 years ago |
Alain STARK
|
f108bc28bc
|
Add comments
|
3 years ago |