removed unused variable

pull/7/head
Valentin Stark 3 years ago
parent 0f8f2bbb98
commit 770bf370fe
  1. 2
      world/game.gd

@ -71,7 +71,6 @@ func set_river_path(point):
var start_elevation = point.get_elevation()
var waypoints = []
var stack = []
var end
stack.append(point.get_index())
var came_from = {}
@ -81,7 +80,6 @@ func set_river_path(point):
waypoints.append(current_point_id)
start_elevation = terrain.get_point(current_point_id).get_elevation()
stack = []
end = current_point_id
if terrain.get_point(current_point_id).get_data("ocean"):
break
for neighbour in terrain.get_point(current_point_id).points_around():

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