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@ -71,7 +71,6 @@ func set_river_path(point): |
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var start_elevation = point.get_elevation() |
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var waypoints = [] |
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var stack = [] |
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var end |
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stack.append(point.get_index()) |
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var came_from = {} |
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@ -81,7 +80,6 @@ func set_river_path(point): |
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waypoints.append(current_point_id) |
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start_elevation = terrain.get_point(current_point_id).get_elevation() |
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stack = [] |
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end = current_point_id |
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if terrain.get_point(current_point_id).get_data("ocean"): |
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break |
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for neighbour in terrain.get_point(current_point_id).points_around(): |
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