|
|
|
|
@ -36,7 +36,6 @@ func _ready(): |
|
|
|
|
if terrain.is_created() or terrain.is_loaded(): |
|
|
|
|
init_data() |
|
|
|
|
add_trees() |
|
|
|
|
Global.print_debug(OS.get_ticks_msec() / 1000.0) |
|
|
|
|
emit_signal("world_loaded", terrain) |
|
|
|
|
else: |
|
|
|
|
Global.print_debug("Pas de terrain, pas de construction ...") |
|
|
|
|
|