Triangles around point

pull/16/head
Alain STARK 3 years ago
parent 857c690bcd
commit f758ae7e8c
  1. 6
      utils/terrain/Terrain.gd
  2. 2
      world/game.gd

@ -179,6 +179,12 @@ class Point:
break
return list_points
func triangles_around():
var list_triangles = []
for edge in edges_around():
list_triangles.append(edge.triangle())
return list_triangles
# Edges iterator
class Edges:
var _terrain

@ -4,7 +4,7 @@ signal world_loaded
export(int) var width = 2000
export(int) var height = 2000
export(int) var spacing = 5
export(int) var spacing = 20
export(int, 1, 9) var octaves = 5
export(int, 1, 30) var wavelength = 8
export(int) var border_width = 200

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