@ -1,12 +1,14 @@
extends Reference
# Build terrain from delaunay graph
class_name Terrain
# Triangles iterator
class Triangles:
var _terrain
var _curr
var _end
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func _init(terrain):
self._terrain = terrain
self._curr = 0
@ -8,6 +8,4 @@ script = ExtResource( 2 )
[node name="UI" parent="." instance=ExtResource( 1 )]
[connection signal="world_loaded" from="." to="UI/Map" method="_on_Game_world_loaded"]
[editable path="UI"]