Alain STARK 3 years ago
parent 0df3c05065
commit 90e0bc8872
  1. 2
      utils/terrain/Terrain.gd
  2. 4
      utils/world_generation/WorldGeneration.gd

@ -1,5 +1,5 @@
extends Reference
# test
# Build terrain from delaunay graph
class_name Terrain

@ -82,13 +82,13 @@ func init_data():
and center.get_data("moisture") > 0.3
):
center.set_data("forest", true)
if not center.get_data("water"):
var voronoi = center.polygon()
center.set_data("voronoi",voronoi)
var voronoi_bounding_box = Global.polygon_bounding_box(voronoi)
center.set_data("voronoi_bounding_box",voronoi_bounding_box)
Global.loadings["world_creation"].increment_step()

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