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@ -1,4 +1,4 @@ |
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[gd_scene load_steps=14 format=2] |
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[gd_scene load_steps=13 format=2] |
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[ext_resource path="res://ui/ui.tscn" type="PackedScene" id=1] |
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[ext_resource path="res://ui/ui.tscn" type="PackedScene" id=1] |
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[ext_resource path="res://world/materials/world2.material" type="Material" id=2] |
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[ext_resource path="res://world/materials/world2.material" type="Material" id=2] |
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@ -151,8 +151,6 @@ shader_param/noise2 = SubResource( 7 ) |
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[sub_resource type="QuadMesh" id=8] |
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[sub_resource type="QuadMesh" id=8] |
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size = Vector2( 2, 2 ) |
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size = Vector2( 2, 2 ) |
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[sub_resource type="CubeMesh" id=9] |
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[node name="Game" type="Node"] |
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[node name="Game" type="Node"] |
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[node name="UI" parent="." instance=ExtResource( 1 )] |
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[node name="UI" parent="." instance=ExtResource( 1 )] |
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@ -197,10 +195,6 @@ mesh = SubResource( 8 ) |
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skeleton = NodePath("../..") |
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skeleton = NodePath("../..") |
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material/0 = ExtResource( 2 ) |
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material/0 = ExtResource( 2 ) |
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[node name="MeshInstance" type="MeshInstance" parent="World3d"] |
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.0515, 0.388711, 13.3283 ) |
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mesh = SubResource( 9 ) |
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[connection signal="map_clicked" from="UI/Map" to="World3d/CamBase/Camera" method="_on_Map_map_clicked"] |
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[connection signal="map_clicked" from="UI/Map" to="World3d/CamBase/Camera" method="_on_Map_map_clicked"] |
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[connection signal="camera_moved" from="World3d/CamBase/Camera" to="UI/Map/Cursor" method="_on_Camera_camera_moved"] |
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[connection signal="camera_moved" from="World3d/CamBase/Camera" to="UI/Map/Cursor" method="_on_Camera_camera_moved"] |
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