pull/18/head
Valentin Stark 3 years ago
parent 2a80c8f526
commit 40aef0a08c
  1. 10
      world/game.gd

@ -22,7 +22,6 @@ func _ready():
rng.randomize()
noise.seed = rng.randi()
noise.octaves = octaves
# terrain = Terrain.new(width,height,spacing,false)
var terrain_name="bonjourazeazea"
terrain = Terrain.new()
@ -204,12 +203,3 @@ func add_trees():
var tree = treescene.instance()
tree.translation = Vector3(point.point3d() * Vector3(1, 24*5, 1))
add_child(tree)
# for point in points.size():
# if points_data[i].elevation > 0:
# var num = rng.randi_range(0, 20)
# if num == 2:
# var tree = treescene.instance()
# tree.translation = Vector3(points[i].x, points_data[i].elevation * terrace_height, points[i].y)
# add_child(tree)

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