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@ -36,6 +36,7 @@ func _ready(): |
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if terrain.is_created() or terrain.is_loaded(): |
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if terrain.is_created() or terrain.is_loaded(): |
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init_data() |
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init_data() |
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add_trees() |
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emit_signal("world_loaded", terrain) |
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emit_signal("world_loaded", terrain) |
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else: |
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else: |
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Global.print_debug("Pas de terrain, pas de construction ...") |
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Global.print_debug("Pas de terrain, pas de construction ...") |
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