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Gridmap/test/blocs.tscn

306 lines
23 KiB

[gd_scene load_steps=25 format=3 uid="uid://db0wr18dt6rmn"]
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resource_name = "Material.006"
cull_mode = 2
vertex_color_use_as_albedo = true
albedo_color = Color(0.906332, 0.906332, 0.906332, 1)
roughness = 0.5
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}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_jmsxg")
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_5f0y8"]
data = PackedVector3Array(-0.5, -1, 0.5, -0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, -1, 0.5, -0.5, -1, -0.5, -0.5, 0, -0.5, -0.5, -1, -0.5, 0.5, 0, -0.5, -0.5, 0, -0.5, -0.5, -1, -0.5, 0.5, -1, -0.5, 0.5, 0, -0.5, 0.5, -1, -0.5, 0.5, 0, 0.5, 0.5, 0, -0.5, 0.5, -1, -0.5, 0.5, -1, 0.5, 0.5, 0, 0.5, 0.5, -1, 0.5, -0.5, 0, 0.5, 0.5, 0, 0.5, 0.5, -1, 0.5, -0.5, -1, 0.5, -0.5, 0, 0.5, -0.5, -1, -0.5, 0.5, -1, 0.5, 0.5, -1, -0.5, -0.5, -1, -0.5, -0.5, -1, 0.5, 0.5, -1, 0.5, 0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, 0, -0.5, 0.5, 0, -0.5, 0.5, 0, 0.5, -0.5, 0, 0.5)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o8mcp"]
resource_name = "Material"
cull_mode = 2
vertex_color_use_as_albedo = true
albedo_color = Color(0.906332, 0.906332, 0.906332, 1)
roughness = 0.5
[sub_resource type="ArrayMesh" id="ArrayMesh_weurl"]
_surfaces = [{
"aabb": AABB(-0.5, -1, -0.5, 1.00001, 1.00001, 1),
"format": 4097,
"index_count": 30,
"index_data": PackedByteArray(0, 0, 6, 0, 4, 0, 0, 0, 2, 0, 6, 0, 3, 0, 6, 0, 2, 0, 3, 0, 7, 0, 6, 0, 7, 0, 4, 0, 6, 0, 7, 0, 5, 0, 4, 0, 1, 0, 2, 0, 0, 0, 1, 0, 3, 0, 2, 0, 5, 0, 0, 0, 4, 0, 5, 0, 1, 0, 0, 0),
"name": "Material",
"primitive": 3,
"vertex_count": 8,
"vertex_data": PackedByteArray(0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 191, 0, 0, 0, 63, 0, 0, 128, 191, 0, 0, 0, 191, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 128, 191, 0, 0, 0, 63, 0, 0, 0, 191, 0, 0, 0, 0, 0, 0, 0, 191, 0, 0, 0, 191, 0, 0, 128, 191, 0, 0, 0, 191, 0, 0, 0, 191, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 0, 191, 0, 0, 128, 191, 0, 0, 0, 63)
}]
blend_shape_mode = 0
[sub_resource type="ArrayMesh" id="ArrayMesh_qie6h"]
resource_name = "base_Cube"
_surfaces = [{
"aabb": AABB(-0.5, -1, -0.5, 1.00001, 1.00001, 1),
"attribute_data": PackedByteArray(0, 0, 32, 63, 0, 0, 0, 63, 0, 0, 32, 63, 0, 0, 0, 63, 0, 0, 32, 63, 0, 0, 0, 63, 0, 0, 192, 62, 0, 0, 0, 63, 0, 0, 192, 62, 0, 0, 0, 63, 0, 0, 32, 63, 0, 0, 128, 62, 0, 0, 32, 63, 0, 0, 128, 62, 0, 0, 32, 63, 0, 0, 128, 62, 0, 0, 192, 62, 0, 0, 128, 62, 0, 0, 192, 62, 0, 0, 128, 62, 0, 0, 32, 63, 0, 0, 64, 63, 0, 0, 32, 63, 0, 0, 64, 63, 0, 0, 96, 63, 0, 0, 0, 63, 0, 0, 192, 62, 0, 0, 64, 63, 0, 0, 192, 62, 0, 0, 64, 63, 0, 0, 32, 63, 0, 0, 0, 0, 0, 0, 32, 63, 0, 0, 128, 63, 0, 0, 96, 63, 0, 0, 128, 62, 0, 0, 192, 62, 0, 0, 0, 0, 0, 0, 192, 62, 0, 0, 128, 63),
"format": 4119,
"index_count": 30,
"index_data": PackedByteArray(1, 0, 17, 0, 12, 0, 1, 0, 6, 0, 17, 0, 8, 0, 15, 0, 5, 0, 8, 0, 18, 0, 15, 0, 19, 0, 10, 0, 16, 0, 19, 0, 13, 0, 10, 0, 4, 0, 7, 0, 2, 0, 4, 0, 9, 0, 7, 0, 14, 0, 0, 0, 11, 0, 14, 0, 3, 0, 0, 0),
"material": SubResource("StandardMaterial3D_o8mcp"),
"name": "Material",
"primitive": 3,
"vertex_count": 20,
"vertex_data": PackedByteArray(0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 191, 255, 255, 255, 255, 255, 127, 255, 255, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 191, 255, 127, 255, 255, 0, 0, 255, 191, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 191, 255, 255, 255, 127, 255, 127, 255, 255, 0, 0, 0, 63, 0, 0, 128, 191, 0, 0, 0, 191, 255, 255, 255, 255, 255, 127, 255, 255, 0, 0, 0, 63, 0, 0, 128, 191, 0, 0, 0, 191, 255, 255, 255, 127, 255, 127, 255, 255, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 63, 255, 127, 255, 127, 255, 127, 255, 255, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 63, 255, 127, 255, 255, 0, 0, 255, 191, 0, 0, 0, 63, 0, 0, 0, 0, 0, 0, 0, 63, 255, 255, 255, 127, 255, 127, 255, 255, 0, 0, 0, 63, 0, 0, 128, 191, 0, 0, 0, 63, 255, 127, 255, 127, 255, 127, 255, 255, 0, 0, 0, 63, 0, 0, 128, 191, 0, 0, 0, 63, 255, 255, 255, 127, 255, 127, 255, 255, 0, 0, 0, 191, 0, 0, 0, 0, 0, 0, 0, 191, 0, 0, 255, 127, 255, 127, 255, 255, 0, 0, 0, 191, 0, 0, 0, 0, 0, 0, 0, 191, 255, 255, 255, 255, 255, 127, 255, 255, 0, 0, 0, 191, 0, 0, 0, 0, 0, 0, 0, 191, 255, 127, 255, 255, 0, 0, 255, 191, 0, 0, 0, 191, 0, 0, 128, 191, 0, 0, 0, 191, 0, 0, 255, 127, 255, 127, 255, 255, 0, 0, 0, 191, 0, 0, 128, 191, 0, 0, 0, 191, 255, 255, 255, 255, 255, 127, 255, 255, 0, 0, 0, 191, 0, 0, 0, 0, 0, 0, 0, 63, 255, 127, 255, 127, 255, 127, 255, 255, 0, 0, 0, 191, 0, 0, 0, 0, 0, 0, 0, 63, 0, 0, 255, 127, 255, 127, 255, 255, 0, 0, 0, 191, 0, 0, 0, 0, 0, 0, 0, 63, 255, 127, 255, 255, 0, 0, 255, 191, 0, 0, 0, 191, 0, 0, 128, 191, 0, 0, 0, 63, 255, 127, 255, 127, 255, 127, 255, 255, 0, 0, 0, 191, 0, 0, 128, 191, 0, 0, 0, 63, 0, 0, 255, 127, 255, 127, 255, 255)
}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_weurl")
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_hab0d"]
data = PackedVector3Array(-0.5, -1, 0.5, -0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, -1, 0.5, -0.5, -1, -0.5, -0.5, 0, -0.5, -0.5, -1, -0.5, 0.5, 0, -0.5, -0.5, 0, -0.5, -0.5, -1, -0.5, 0.5, -1, -0.5, 0.5, 0, -0.5, 0.5, -1, -0.5, 0.5, 0, 0.5, 0.5, 0, -0.5, 0.5, -1, -0.5, 0.5, -1, 0.5, 0.5, 0, 0.5, 0.5, -1, 0.5, -0.5, 0, 0.5, 0.5, 0, 0.5, 0.5, -1, 0.5, -0.5, -1, 0.5, -0.5, 0, 0.5, -0.5, -1, -0.5, 0.5, -1, 0.5, 0.5, -1, -0.5, -0.5, -1, -0.5, -0.5, -1, 0.5, 0.5, -1, 0.5, 0.5, 0, -0.5, -0.5, 0, 0.5, -0.5, 0, -0.5, 0.5, 0, -0.5, 0.5, 0, 0.5, -0.5, 0, 0.5)
[node name="base" type="Node3D"]
[node name="side0" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.972377, 0, -5.40884)
mesh = SubResource("ArrayMesh_orhhx")
skeleton = NodePath("")
[node name="side0" type="StaticBody3D" parent="side0"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="side0/side0"]
shape = SubResource("ConcavePolygonShape3D_chwfa")
[node name="side1" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.972377, 0, -3.40884)
mesh = SubResource("ArrayMesh_byvvu")
skeleton = NodePath("")
[node name="side1" type="StaticBody3D" parent="side1"]
transform = Transform3D(-1, 0, -3.89414e-07, 0, 1, 0, 3.89414e-07, 0, -1, 0, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="side1/side1"]
shape = SubResource("ConcavePolygonShape3D_t8rsl")
[node name="side2_opposite" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.972377, 0, 0.591159)
mesh = SubResource("ArrayMesh_krcmf")
skeleton = NodePath("")
[node name="side2_opposite" type="StaticBody3D" parent="side2_opposite"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="side2_opposite/side2_opposite"]
shape = SubResource("ConcavePolygonShape3D_drup0")
[node name="side2_angle" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.972377, 0, -1.40884)
mesh = SubResource("ArrayMesh_qjwld")
skeleton = NodePath("")
[node name="side2_angle" type="StaticBody3D" parent="side2_angle"]
transform = Transform3D(-1, 0, -3.89414e-07, 0, 1, 0, 3.89414e-07, 0, -1, 0, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="side2_angle/side2_angle"]
shape = SubResource("ConcavePolygonShape3D_8o3h2")
[node name="side3" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.972377, 0, 2.59116)
mesh = SubResource("ArrayMesh_rxfsf")
skeleton = NodePath("")
[node name="side3" type="StaticBody3D" parent="side3"]
transform = Transform3D(-1, 0, -3.89414e-07, 0, 1, 0, 3.89414e-07, 0, -1, 0, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="side3/side3"]
shape = SubResource("ConcavePolygonShape3D_5f0y8")
[node name="side4" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.972377, 0, -7.40884)
mesh = SubResource("ArrayMesh_qie6h")
skeleton = NodePath("")
[node name="side4" type="StaticBody3D" parent="side4"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="side4/side4"]
shape = SubResource("ConcavePolygonShape3D_hab0d")