parent
6078d7c8ed
commit
c6c48c1bd9
@ -0,0 +1,3 @@ |
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[folding] |
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|
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sections_unfolded=PackedStringArray() |
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@ -0,0 +1,170 @@ |
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[editor_states] |
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|
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Anim={ |
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"visible": false |
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} |
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2D={ |
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"grid_offset": Vector2(0, 0), |
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"grid_snap_active": false, |
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"grid_step": Vector2(8, 8), |
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"grid_visibility": 1, |
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"ofs": Vector2(-114.654, -46.1878), |
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"primary_grid_steps": 8, |
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"show_edit_locks": true, |
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"show_guides": true, |
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"show_helpers": false, |
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"show_origin": true, |
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"show_rulers": true, |
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"show_transformation_gizmos": true, |
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"show_viewport": true, |
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"show_zoom_control": true, |
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"smart_snap_active": false, |
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"snap_guides": true, |
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"snap_node_anchors": true, |
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"snap_node_center": true, |
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"snap_node_parent": true, |
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"snap_node_sides": true, |
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"snap_other_nodes": true, |
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"snap_pixel": true, |
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"snap_relative": false, |
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"snap_rotation": false, |
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"snap_rotation_offset": 0.0, |
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"snap_rotation_step": 0.261799, |
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"snap_scale": false, |
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"snap_scale_step": 0.1, |
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"zoom": 5.65685 |
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} |
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3D={ |
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"fov": 70.01, |
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"gizmos_status": { |
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"AudioListener3D": 0, |
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"AudioStreamPlayer3D": 0, |
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"CPUParticles3D": 0, |
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"CSGShape3D": 0, |
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"Camera3D": 0, |
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"CollisionObject3D": 0, |
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"CollisionPolygon3D": 0, |
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"CollisionShape3D": 0, |
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"Decal": 0, |
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"FogVolume": 0, |
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"GPUParticles3D": 0, |
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"GPUParticlesCollision3D": 0, |
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"Joint3D": 0, |
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"Light3D": 0, |
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"LightmapGI": 0, |
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"LightmapProbe": 0, |
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"Marker3D": 0, |
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"NavigationLink3D": 0, |
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"NavigationRegion3D": 0, |
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"OccluderInstance3D": 0, |
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"Path3D": 0, |
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"PhysicalBone3D": 0, |
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"RayCast3D": 0, |
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"ReflectionProbe": 0, |
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"ShapeCast3D": 0, |
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"Skeleton3D": 0, |
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"SoftBody3D": 0, |
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"SpringArm3D": 0, |
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"VehicleWheel3D": 0, |
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"VisibleOnScreenNotifier3D": 0, |
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"VoxelGI": 0 |
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}, |
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"local_coords": false, |
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"preview_sun_env": { |
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"environ_ao_enabled": false, |
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"environ_enabled": true, |
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"environ_energy": 1.0, |
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"environ_gi_enabled": false, |
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"environ_glow_enabled": true, |
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"environ_ground_color": Color(0.2, 0.169, 0.133, 1), |
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"environ_sky_color": Color(0.385, 0.454, 0.55, 1), |
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"environ_tonemap_enabled": true, |
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"sun_color": Color(1, 1, 1, 1), |
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"sun_enabled": true, |
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"sun_energy": 1.0, |
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"sun_max_distance": 100.0, |
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"sun_rotation": Vector2(-1.0472, 2.61799) |
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}, |
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"rotate_snap": 0.555556, |
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"scale_snap": 1.25, |
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"show_grid": true, |
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"show_origin": true, |
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"snap_enabled": false, |
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"translate_snap": 0.001, |
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"viewport_mode": 1, |
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"viewports": [{ |
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"auto_orthogonal": false, |
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"auto_orthogonal_enabled": true, |
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"cinematic_preview": false, |
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"display_mode": 20, |
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"distance": 4.0, |
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"doppler": false, |
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"frame_time": false, |
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"gizmos": true, |
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"half_res": false, |
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"information": false, |
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"listener": true, |
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"position": Vector3(0, 0, 0), |
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"use_environment": false, |
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"use_orthogonal": false, |
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"view_type": 0, |
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"x_rotation": 0.5, |
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"y_rotation": -0.5 |
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}, { |
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"auto_orthogonal": false, |
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"auto_orthogonal_enabled": true, |
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"cinematic_preview": false, |
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"display_mode": 20, |
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"distance": 4.0, |
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"doppler": false, |
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"frame_time": false, |
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"gizmos": true, |
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"half_res": false, |
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"information": false, |
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"listener": false, |
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"position": Vector3(0, 0, 0), |
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"use_environment": false, |
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"use_orthogonal": false, |
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"view_type": 0, |
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"x_rotation": 0.5, |
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"y_rotation": -0.5 |
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}, { |
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"auto_orthogonal": false, |
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"auto_orthogonal_enabled": true, |
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"cinematic_preview": false, |
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"display_mode": 20, |
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"distance": 4.0, |
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"doppler": false, |
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"frame_time": false, |
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"gizmos": true, |
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"half_res": false, |
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"information": false, |
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"listener": false, |
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"position": Vector3(0, 0, 0), |
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"use_environment": false, |
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"use_orthogonal": false, |
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"view_type": 0, |
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"x_rotation": 0.5, |
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"y_rotation": -0.5 |
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}, { |
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"auto_orthogonal": false, |
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"auto_orthogonal_enabled": true, |
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"cinematic_preview": false, |
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"display_mode": 20, |
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"distance": 4.0, |
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"doppler": false, |
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"frame_time": false, |
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"gizmos": true, |
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"half_res": false, |
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"information": false, |
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"listener": false, |
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"position": Vector3(0, 0, 0), |
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"use_environment": false, |
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"use_orthogonal": false, |
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"view_type": 0, |
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"x_rotation": 0.5, |
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"y_rotation": -0.5 |
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}], |
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"zfar": 4000.01, |
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"znear": 0.05 |
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} |
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@ -0,0 +1,5 @@ |
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[folding] |
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|
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node_unfolds=[NodePath("Pivot/MeshInstance3D"), PackedStringArray("Skeleton")] |
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resource_unfolds=["res://scenes/Instance.tscn::CapsuleMesh_qsbqh", PackedStringArray(), "res://scenes/Instance.tscn::CapsuleShape3D_ed37x", PackedStringArray()] |
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nodes_folded=[] |
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[folding] |
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|
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sections_unfolded=PackedStringArray() |
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@ -1,5 +1,8 @@ |
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res://scenes/3DWorld.tscn |
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res://scenes/WorldGeneration.tscn |
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res://assets/environment.tres |
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res://scenes/3DWorld.tscn |
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res://scenes/Instance.tscn |
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res://scripts/Instance3D.gd |
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res://scripts/Chunks.gd |
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res://scenes/WorldGeneration.tscn |
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res://scripts/Entity.gd |
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res://scripts/WorldGeneration.gd |
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@ -1,7 +1,7 @@ |
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/home/valentin/Documents/Gridmap/scripts |
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res://scripts |
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res://assets/test |
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res://scenes |
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/home/valentin/Documents/Gridmap/scripts |
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res://assets/test |
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res:// |
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res://assets |
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/home/valentin/Documents/Gridmap |
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Binary file not shown.
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[gd_scene load_steps=4 format=3 uid="uid://b1eubi13cfb4a"] |
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[ext_resource type="Script" path="res://scripts/Instance3D.gd" id="1_64ypb"] |
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_qsbqh"] |
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ed37x"] |
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[node name="Instance3D" type="CharacterBody3D"] |
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script = ExtResource("1_64ypb") |
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[node name="Pivot" type="Node3D" parent="."] |
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Pivot"] |
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mesh = SubResource("CapsuleMesh_qsbqh") |
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."] |
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shape = SubResource("CapsuleShape3D_ed37x") |
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extends CharacterBody3D |
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const SPEED = 5.0 |
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const JUMP_VELOCITY = 4.5 |
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# Get the gravity from the project settings to be synced with RigidBody nodes. |
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var gravity = ProjectSettings.get_setting("physics/3d/default_gravity") |
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func _physics_process(delta): |
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# Add the gravity. |
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if not is_on_floor(): |
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velocity.y -= gravity * delta |
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# Handle Jump. |
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if Input.is_action_just_pressed("ui_accept") and is_on_floor(): |
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velocity.y = JUMP_VELOCITY |
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# Get the input direction and handle the movement/deceleration. |
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# As good practice, you should replace UI actions with custom gameplay actions. |
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var input_dir = Input.get_vector("ui_left", "ui_right", "ui_up", "ui_down") |
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var direction = (transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized() |
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if direction: |
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velocity.x = direction.x * SPEED |
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velocity.z = direction.z * SPEED |
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else: |
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velocity.x = move_toward(velocity.x, 0, SPEED) |
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velocity.z = move_toward(velocity.z, 0, SPEED) |
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move_and_slide() |
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extends CharacterBody3D |
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const SPEED = 10.0 |
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var id = -1 |
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var inputs = {"ui_right": Vector3.RIGHT, |
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"ui_left": Vector3.LEFT, |
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"ui_up": Vector3.FORWARD, |
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"ui_down": Vector3.BACK} |
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func connect_to_world(id): |
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var world_entity = Global.world.entities[id] |
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world_entity.moving.connect(_on_entity_moving) |
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pass |
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# |
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#func _unhandled_input(event): |
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# for dir in inputs.keys(): |
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# if event.is_action_pressed(dir): |
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# var new_position = position + inputs[dir] |
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# move(new_position) |
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# |
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#func move(new_position): |
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# var tween = get_tree().create_tween() |
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# tween.tween_property(self, "position", new_position, 1/SPEED).set_trans(Tween.TRANS_SINE) |
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func _on_entity_moving(new_position): |
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var tween = get_tree().create_tween() |
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tween.tween_property(self, "position", new_position, 1/SPEED).set_trans(Tween.TRANS_SINE) |
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pass |
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Loading…
Reference in new issue