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societer/project.godot

94 lines
2.4 KiB

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "CameraOutline",
"class": "CameraController",
"language": "GDScript",
"path": "res://utils/camera/CameraController.gd"
}, {
"base": "Camera",
"class": "CameraOutline",
"language": "GDScript",
"path": "res://utils/camera/outline.gd"
}, {
"base": "Spatial",
"class": "Chunk",
"language": "GDScript",
"path": "res://world/chunk.gd"
}, {
"base": "Reference",
"class": "Delaunator",
"language": "GDScript",
"path": "res://addons/delaunator/Delaunator.gd"
}, {
"base": "Reference",
"class": "PoissonDiscSampling",
"language": "GDScript",
"path": "res://addons/PoissonDiscSampling/PoissonDiscSampling.gd"
}, {
"base": "Reference",
"class": "Terrain",
"language": "GDScript",
"path": "res://utils/terrain/Terrain.gd"
}, {
"base": "Reference",
"class": "WorldGeneration",
"language": "GDScript",
"path": "res://utils/world_generation/WorldGeneration.gd"
} ]
_global_script_class_icons={
"CameraController": "",
"CameraOutline": "",
"Chunk": "",
"Delaunator": "",
"PoissonDiscSampling": "",
"Terrain": "",
"WorldGeneration": ""
}
[application]
config/name="Societer"
run/main_scene="res://menu/MainMenu.tscn"
config/icon="res://icon.png"
[autoload]
Global="*res://utils/Global.gd"
[editor_plugins]
enabled=PoolStringArray( )
[gui]
common/drop_mouse_on_gui_input_disabled=true
[input]
main_command={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null)
]
}
alt_command={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://world/default_env.tres"