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societer/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "Delaunator",
"language": "GDScript",
"path": "res://addons/delaunator/Delaunator.gd"
}, {
"base": "Reference",
"class": "PoissonDiscSampling",
"language": "GDScript",
"path": "res://addons/PoissonDiscSampling/PoissonDiscSampling.gd"
}, {
"base": "Reference",
"class": "Terrain",
"language": "GDScript",
"path": "res://utils/terrain/Terrain.gd"
} ]
_global_script_class_icons={
"Delaunator": "",
"PoissonDiscSampling": "",
"Terrain": ""
}
[application]
config/name="Societer"
run/main_scene="res://world/game.tscn"
config/icon="res://icon.png"
[gui]
common/drop_mouse_on_gui_input_disabled=true
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"