; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Reference", "class": "Delaunator", "language": "GDScript", "path": "res://addons/delaunator/Delaunator.gd" }, { "base": "Reference", "class": "PoissonDiscSampling", "language": "GDScript", "path": "res://addons/PoissonDiscSampling/PoissonDiscSampling.gd" }, { "base": "Reference", "class": "Terrain", "language": "GDScript", "path": "res://utils/terrain/Terrain.gd" } ] _global_script_class_icons={ "Delaunator": "", "PoissonDiscSampling": "", "Terrain": "" } [application] config/name="Societer" run/main_scene="res://world/game.tscn" config/icon="res://icon.png" [autoload] Global="*res://utils/Global.gd" [gui] common/drop_mouse_on_gui_input_disabled=true [physics] common/enable_pause_aware_picking=true [rendering] environment/default_environment="res://default_env.tres"