extends Control func _ready(): pass func _on_CancelButton_pressed(): var error = get_tree().change_scene("res://menu/MainMenu.tscn") if error != 0: Global.print_debug("Error : %d" % (error)) func _on_CreateButton_pressed(): Global.terrain_name = $VBoxContainer/LineEdit.text var error = get_tree().change_scene("res://menu/LoadingScreen.tscn") if error != 0: Global.print_debug("Error : %d" % (error))