; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Camera", "class": "CameraController", "language": "GDScript", "path": "res://utils/camera/CameraController.gd" }, { "base": "Camera", "class": "CameraOutline", "language": "GDScript", "path": "res://utils/camera/outline.gd" }, { "base": "Spatial", "class": "Chunk", "language": "GDScript", "path": "res://world/Chunk.gd" }, { "base": "Reference", "class": "Delaunator", "language": "GDScript", "path": "res://addons/delaunator/Delaunator.gd" }, { "base": "Reference", "class": "LoadingHelper", "language": "GDScript", "path": "res://utils/loading/LoadingHelper.gd" }, { "base": "Reference", "class": "PoissonDiscSampling", "language": "GDScript", "path": "res://addons/PoissonDiscSampling/PoissonDiscSampling.gd" }, { "base": "Reference", "class": "Terrain", "language": "GDScript", "path": "res://utils/terrain/Terrain.gd" }, { "base": "ArrayMesh", "class": "TerrainMesh", "language": "GDScript", "path": "res://utils/terrain_mesh/TerrainMesh.gd" }, { "base": "Reference", "class": "WorldGeneration", "language": "GDScript", "path": "res://utils/world_generation/WorldGeneration.gd" } ] _global_script_class_icons={ "CameraController": "", "CameraOutline": "", "Chunk": "", "Delaunator": "", "LoadingHelper": "", "PoissonDiscSampling": "", "Terrain": "", "TerrainMesh": "", "WorldGeneration": "" } [application] config/name="Societer" run/main_scene="res://menu/MainMenu.tscn" config/icon="res://icon.png" [autoload] Global="*res://utils/Global.gd" [display] window/dpi/allow_hidpi=true [editor_plugins] enabled=PoolStringArray( ) [gui] common/drop_mouse_on_gui_input_disabled=true [input] main_command={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null) ] } alt_command={ "deadzone": 0.5, "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) ] } [physics] common/enable_pause_aware_picking=true [rendering] 2d/options/ninepatch_mode=0 environment/default_environment="res://world/default_env.tres"