From c50bbb343ea1f5363768a947985a0fc820ad09a7 Mon Sep 17 00:00:00 2001 From: Valentin Stark Date: Thu, 1 Sep 2022 12:07:33 +0200 Subject: [PATCH] =?UTF-8?q?baisse=20de=20la=20mont=C3=A9e=20de=20l=C3=A9l?= =?UTF-8?q?=C3=A9vation=20des=20trous?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- utils/world_generation/WorldGeneration.gd | 4 ++-- world/game.tscn | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/utils/world_generation/WorldGeneration.gd b/utils/world_generation/WorldGeneration.gd index 2b69554..9465271 100644 --- a/utils/world_generation/WorldGeneration.gd +++ b/utils/world_generation/WorldGeneration.gd @@ -56,7 +56,7 @@ func init_data(): Global.loadings["world_creation"].new_phase("Remplissage des oceans...", 1) fill_oceans() - # remove_holes() + remove_holes() Global.loadings["world_creation"].new_phase("Generation des biomes...", Global.terrain.get_centers().size()) for center in Global.terrain.get_centers(): @@ -258,7 +258,7 @@ func fill_oceans(): func remove_holes(): for center in Global.terrain.get_centers(): if center.get_data("water") and not center.get_data("ocean"): - center.set_elevation(0.2) + center.set_elevation(0.02) center.set_data("water", false) func is_coast(point): diff --git a/world/game.tscn b/world/game.tscn index ead788d..48ba007 100644 --- a/world/game.tscn +++ b/world/game.tscn @@ -140,7 +140,7 @@ shader_param/edge_color = Color( 1, 1, 1, 1 ) shader_param/edge_scale = 0.25 shader_param/near = 0.1 shader_param/far = 100.0 -shader_param/wave_strength = Vector2( 1, 0.5 ) +shader_param/wave_strength = Vector2( 0.5, 0.25 ) shader_param/wave_frequ = Vector2( 12, 12 ) shader_param/time_factor = Vector2( 1, 2 ) shader_param/noise1 = SubResource( 5 )