diff --git a/world/game.gd b/world/game.gd index 9e0cebb..f464858 100644 --- a/world/game.gd +++ b/world/game.gd @@ -59,7 +59,7 @@ func init_data(): # if point.get_data("river"): # set_river_path(point) for triangle in terrain.get_triangles(): - triangle.set_elevation(point_find_elevation(triangle.center2d())) + triangle.set_elevation(find_elevation(triangle.center2d())) # triangle.set_data("elevation", triangle_find_elevation(triangle)) triangle.set_data("water", triangle_is_water(triangle)) triangle.set_data("ocean", false) @@ -119,7 +119,7 @@ func set_river_path(point): # Point -func point_find_elevation(point): +func find_elevation(point): var border = border_width + rng.randf_range(-20.0, 20.0) var elevation = noise.get_noise_2d(point.x / wavelength, point.y / wavelength)