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Gridmap/.godot/editor/project_metadata.cfg

43 lines
1.4 KiB

[editor_metadata]
executable_path="/app/bin/godot-bin"
tile_source_sort=0
use_advanced_connections=false
[debug_options]
run_live_debug=true
run_reload_scripts=true
[recent_files]
scenes=["res://assets/blocs/blocs.tscn", "res://scenes/Water.tscn", "res://scenes/Board.tscn", "res://scenes/camera.tscn", "res://scenes/WorldGeneration.tscn", "res://scenes/3DWorld.tscn", "res://scenes/Pawn.tscn", "res://scenes/Instance.tscn", "res://scenes/Game.tscn", "res://scenes/Map.tscn"]
scripts=["Vector2i", "res://scripts/Map_Cursor.gd", "res://scripts/Map.gd", "res://scripts/Camera3D.gd", "res://scripts/Entity.gd", "res://scripts/Chunk.gd", "res://scripts/Instance3D.gd", "res://scripts/WorldGeneration.gd", "res://scripts/World.gd", "res://scripts/Board.gd"]
[color_picker]
recent_presets=PackedColorArray(0.221081, 0.275062, 0.358885, 1, 1.34766e-06, 0.853688, 0.994746, 1, 0, 0.803922, 0.937255, 1, 0.476347, 0.898661, 1, 1, 1, 0, 0, 1, 1, 0.945098, 0, 1, 0.780392, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1)
[dialog_bounds]
project_settings=Rect2(258, 69, 1683, 1011)
search_help=Rect2(1192, 168, 1368, 912)
export=Rect2(468, 69, 1800, 1011)
editor_settings=Rect2(830, 227, 900, 700)
[project_settings]
advanced_mode=false
[script_setup]
last_selected_language="GDScript"
[shader_setup]
last_selected_mode=0
last_selected_language="Shader"
[export_options]
default_filename="v0.1"