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Gridmap/.godot/editor/3DWorld.tscn-folding-5ee7dc...

5 lines
696 B

[folding]
node_unfolds=[NodePath("Grid"), PackedStringArray("Transform", "Cell", "Navigation"), NodePath("WorldEnvironment"), PackedStringArray("environment"), NodePath("Ocean/Mesh"), PackedStringArray("Transform", "Skeleton", "mesh"), NodePath("Ocean/CollisionShape3D"), PackedStringArray("shape"), NodePath("DirectionalLight3D"), PackedStringArray("Transform", "Light", "Shadow", "Directional Shadow"), NodePath("Highlighter"), PackedStringArray("Transform"), NodePath("Camera3D"), PackedStringArray("Transform")]
resource_unfolds=["res://scenes/3DWorld.tscn::PlaneMesh_7x62x", PackedStringArray("Resource"), "res://scenes/3DWorld.tscn::BoxShape3D_g3t7x", PackedStringArray()]
nodes_folded=[]