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Gridmap/.godot/editor/3DWorld.tscn-folding-5ee7dc...

5 lines
447 B

[folding]
node_unfolds=[NodePath("Chunks"), PackedStringArray("Transform", "Cell", "Navigation"), NodePath("Chunks/Camera3D"), PackedStringArray("Transform"), NodePath("Ocean"), PackedStringArray("Transform", "Skeleton", "mesh"), NodePath("DirectionalLight3D"), PackedStringArray("Transform", "Light", "Shadow", "Directional Shadow")]
resource_unfolds=["res://scenes/3DWorld.tscn::PlaneMesh_7x62x", PackedStringArray("Resource")]
nodes_folded=[]