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Gridmap/scenes/MultiColorFog/MultiColorFogMaterial.tres

16 lines
549 B

[gd_resource type="ShaderMaterial" load_steps=4 format=2]
[ext_resource path="res://MultiColorFog/MultiColorFog.shader" type="Shader" id=1]
[sub_resource type="Gradient" id=1]
offsets = PoolRealArray( 0, 0.257862, 1 )
colors = PoolColorArray( 0.572549, 1, 0.639216, 0, 0.967743, 0.410156, 1, 0.647799, 1, 0.517647, 0.517647, 1 )
[sub_resource type="GradientTexture" id=2]
gradient = SubResource( 1 )
[resource]
shader = ExtResource( 1 )
shader_param/fog_intensity = 0.919
shader_param/fog_amount = 0.011
shader_param/gradient = SubResource( 2 )