You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
Gridmap/.godot/shader_cache
Valentin Stark 3e73f9ea09 better entity management 2 years ago
..
BlitShaderRD better entity management 2 years ago
BlurRasterShaderRD/d332a10c2145c6f4f1f3c15032192e863d3722ba8893202a3bb3d39ab8268c2a optimisations 3 years ago
BokehDofRasterShaderRD/653ba50ef2890a037b7e527200dd923a433e3a47110717c780dbadf5c448e848 optimisations 3 years ago
BokehDofShaderRD better entity management 2 years ago
CanvasOcclusionShaderRD better entity management 2 years ago
CanvasSdfShaderRD better entity management 2 years ago
CanvasShaderRD better entity management 2 years ago
ClusterDebugShaderRD better entity management 2 years ago
ClusterRenderShaderRD better entity management 2 years ago
ClusterStoreShaderRD better entity management 2 years ago
CopyShaderRD better entity management 2 years ago
CopyToFbShaderRD better entity management 2 years ago
CubeToDpShaderRD better entity management 2 years ago
CubemapDownsamplerRasterShaderRD/af5fcfe06a511d794504859c672c2828485b0d329a526bf3e6c83f2060c8d58a optimisations 3 years ago
CubemapDownsamplerShaderRD better entity management 2 years ago
CubemapFilterRasterShaderRD/1b206e719e42da8655047d448a2cd85577503e0a15de1213ea64144696b49067 optimisations 3 years ago
CubemapFilterShaderRD better entity management 2 years ago
CubemapRoughnessRasterShaderRD/8cde9e1b027d0cc7319ab4709ad9e14c676d3a5e0f2667336a7cf82bf4d33057 optimisations 3 years ago
CubemapRoughnessShaderRD better entity management 2 years ago
FsrUpscaleShaderRD better entity management 2 years ago
GiShaderRD better entity management 2 years ago
LuminanceReduceRasterShaderRD/b25fa3a37925ded5d8f9e5c67b7a50a820fc0dda7b62ff77321eeae9d7492c99 optimisations 3 years ago
LuminanceReduceShaderRD better entity management 2 years ago
ParticlesCopyShaderRD better entity management 2 years ago
ParticlesShaderRD better entity management 2 years ago
ResolveShaderRD better entity management 2 years ago
RoughnessLimiterShaderRD better entity management 2 years ago
SceneForwardClusteredShaderRD better entity management 2 years ago
SceneForwardMobileShaderRD/b77ae6b0c09274c873d16bea7ac86be9add9f65a63cb9ff2c9ca573b674f017a optimisations 3 years ago
ScreenSpaceReflectionFilterShaderRD better entity management 2 years ago
ScreenSpaceReflectionScaleShaderRD better entity management 2 years ago
ScreenSpaceReflectionShaderRD better entity management 2 years ago
SdfgiDebugProbesShaderRD better entity management 2 years ago
SdfgiDebugShaderRD better entity management 2 years ago
SdfgiDirectLightShaderRD better entity management 2 years ago
SdfgiIntegrateShaderRD better entity management 2 years ago
SdfgiPreprocessShaderRD better entity management 2 years ago
SkeletonShaderRD better entity management 2 years ago
SkyShaderRD better entity management 2 years ago
SortShaderRD better entity management 2 years ago
SpecularMergeShaderRD better entity management 2 years ago
SsEffectsDownsampleShaderRD better entity management 2 years ago
SsaoBlurShaderRD better entity management 2 years ago
SsaoImportanceMapShaderRD better entity management 2 years ago
SsaoInterleaveShaderRD better entity management 2 years ago
SsaoShaderRD better entity management 2 years ago
SsilBlurShaderRD better entity management 2 years ago
SsilImportanceMapShaderRD better entity management 2 years ago
SsilInterleaveShaderRD better entity management 2 years ago
SsilShaderRD better entity management 2 years ago
SubsurfaceScatteringShaderRD better entity management 2 years ago
TaaResolveShaderRD better entity management 2 years ago
TonemapShaderRD better entity management 2 years ago
VolumetricFogProcessShaderRD better entity management 2 years ago
VolumetricFogShaderRD better entity management 2 years ago
VoxelGiDebugShaderRD better entity management 2 years ago
VoxelGiShaderRD better entity management 2 years ago