[folding] node_unfolds=[NodePath("DirectionalLight3D"), PackedStringArray("Transform", "Light", "Shadow", "Directional Shadow"), NodePath("Highlighter"), PackedStringArray("Transform"), NodePath("WorldEnvironment"), PackedStringArray("camera_attributes", "environment"), NodePath("Ocean"), PackedStringArray("Collision"), NodePath("Ocean/CollisionShape3D"), PackedStringArray("shape")] resource_unfolds=["res://scenes/Board.tscn::CameraAttributesPractical_fwdfs", PackedStringArray("DOF Blur", "Auto Exposure"), "res://scenes/Board.tscn::WorldBoundaryShape3D_iogdu", PackedStringArray("Resource")] nodes_folded=[]