[folding] node_unfolds=[NodePath("GridMap"), PackedStringArray("Cell", "Navigation"), NodePath("GridMap/Player"), PackedStringArray("Transform", "Visibility"), NodePath("GridMap/Player/MeshInstance3D"), PackedStringArray("Transform"), NodePath("GridMap/Player/Camera3D"), PackedStringArray("Transform"), NodePath("GridMap/DirectionalLight3D"), PackedStringArray("Transform", "Light", "Shadow", "Directional Shadow"), NodePath("WorldEnvironment"), PackedStringArray("environment")] resource_unfolds=["res://GridMap.tscn::1", PackedStringArray("Resource"), "res://GridMap.tscn::Environment_ph1u4", PackedStringArray("Background", "Volumetric Fog")] nodes_folded=[]