[gd_scene load_steps=8 format=2] [sub_resource type="CubeMesh" id=1] [sub_resource type="SpatialMaterial" id=2] albedo_color = Color( 0.266667, 0.211765, 0.74902, 1 ) [sub_resource type="SpatialMaterial" id=3] albedo_color = Color( 0.054902, 0.588235, 0.843137, 1 ) [sub_resource type="SpatialMaterial" id=4] albedo_color = Color( 0.882353, 0.811765, 0.0588235, 1 ) [sub_resource type="SpatialMaterial" id=5] albedo_color = Color( 0.121569, 0.756863, 0.32549, 1 ) [sub_resource type="SpatialMaterial" id=6] albedo_color = Color( 0.611765, 0.611765, 0.611765, 1 ) [sub_resource type="SpatialMaterial" id=7] [node name="MeshLib" type="Spatial"] [node name="Tile_DeepWaterBlock" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = SubResource( 2 ) [node name="Tile_WaterBlock" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = SubResource( 3 ) [node name="Tile_SandBlock" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = SubResource( 4 ) [node name="Tile_GrassBlock" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = SubResource( 5 ) [node name="Tile_StoneBlock" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = SubResource( 6 ) [node name="Tile_SnowBlock" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = SubResource( 7 )