[gd_scene load_steps=5 format=3 uid="uid://2p5pcpd6p31s"] [ext_resource type="Script" path="res://ProceduralGenerator.gd" id="1"] [ext_resource type="MeshLibrary" uid="uid://cylktvmebocbc" path="res://meshes.meshlib" id="1_bh3ry"] [ext_resource type="Script" path="res://Camera3D.gd" id="4_41a7h"] [sub_resource type="Environment" id="Environment_ph1u4"] volumetric_fog_enabled = true volumetric_fog_density = 0.01 [node name="Node3D" type="Node3D"] [node name="GridMap" type="GridMap" parent="."] transform = Transform3D(0.999999, 0, 0, 0, 1, 0, 0, 0, 1, -4.1257, -0.945569, 2.46936) mesh_library = ExtResource("1_bh3ry") cell_size = Vector3(1, 1, 1) cell_octant_size = 512 cell_center_x = false cell_center_y = false cell_center_z = false script = ExtResource("1") ChunkWidth = 128 ChunkHeight = 128 metadata/_editor_floor_ = Vector3(0, -1, 0) [node name="MapUpdateTimer" type="Timer" parent="GridMap"] wait_time = 0.1 autostart = true [node name="DirectionalLight3D" type="DirectionalLight3D" parent="GridMap"] transform = Transform3D(0.907777, 0.404197, -0.112094, 0, 0.267238, 0.96363, 0.419452, -0.874762, 0.242593, 0, 0, 0) light_color = Color(0.67451, 0.847059, 0.901961, 1) light_energy = 3.0 light_bake_mode = 0 shadow_enabled = true shadow_transmittance_bias = -5.122 directional_shadow_pancake_size = 65.8 [node name="Camera3D" type="Camera3D" parent="GridMap"] transform = Transform3D(1, 0, 0, 0, 0.304997, 0.952353, 0, -0.952353, 0.304997, 4.1257, 27.0156, 14.4656) fov = 99.7 script = ExtResource("4_41a7h") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_ph1u4") [connection signal="timeout" from="GridMap/MapUpdateTimer" to="GridMap" method="_on_MapUpdateTimer_timeout"]