[editor_metadata] executable_path="/app/bin/godot-bin" tile_source_sort=0 use_advanced_connections=false [debug_options] run_live_debug=true run_reload_scripts=true [recent_files] scenes=["res://scenes/Board.tscn", "res://scenes/Game.tscn", "res://scenes/Pawn.tscn", "res://assets/entities/base_unit/base_unit.glb", "res://scenes/entities/1.unit/1.tscn", "res://assets/entities/1.unit/fox.glb", "res://assets/entities/2.tree/animal_crossing_apple_tree.glb", "res://scenes/entities/fox.tscn", "res://assets/entities/character.tscn", "res://scenes/camera.tscn"] scripts=["Vector2i", "res://scripts/units/Unit.gd", "res://scripts/entities/interactables/OakTree.gd", "res://script_templates/Node/unit.gd", "res://script_templates/Node/interactable.gd", "res://assets/entities/1.unit/new_script.gd", "res://scripts/entities/interactables/new_script.gd", "res://scripts/entities/interactables/Interactable.gd", "res://scripts/entities/things/Stuff.gd", "res://scripts/entities/Entity.gd"] [color_picker] recent_presets=PackedColorArray(1, 0, 1, 1, 0.054902, 0.533333, 0.741176, 0, 0.0509804, 0.313726, 0.741176, 0, 1, 1, 1, 1, 0.392157, 1, 1, 1, 0.915391, 0.938642, 0.167089, 1, 1, 1, 1, 0.941176, 0.192157, 1, 1, 0.941176, 0.58797, 0.996597, 0.567634, 0.941176) [dialog_bounds] project_settings=Rect2(258, 69, 1683, 1011) search_help=Rect2(1192, 242, 1368, 912) export=Rect2(468, 69, 1800, 1011) editor_settings=Rect2(830, 227, 900, 700) [project_settings] advanced_mode=false [script_setup] last_selected_language="GDScript" templates_dictionary={ "Node": "2NodeInteractable - Entity" } [shader_setup] last_selected_mode=0 last_selected_language="Shader" [export_options] default_filename="v0.1"