[folding] node_unfolds=[NodePath("IdleDemo/Skeleton3D/Hand"), PackedStringArray("Skeleton"), NodePath("IdleDemo/Skeleton3D/Hand001"), PackedStringArray("Skeleton"), NodePath("IdleDemo/Skeleton3D/Hood"), PackedStringArray("Skeleton"), NodePath("IdleDemo/Skeleton3D/Legs"), PackedStringArray("Skeleton"), NodePath("IdleDemo/Skeleton3D/Legs001"), PackedStringArray("Skeleton"), NodePath("IdleDemo/Skeleton3D/Sword"), PackedStringArray("Skeleton"), NodePath("IdleDemo/Skeleton3D/Tail"), PackedStringArray("Skeleton"), NodePath("Armature"), PackedStringArray("Transform"), NodePath("Armature/Handle"), PackedStringArray("Transform"), NodePath("Armature/Handle/Top"), PackedStringArray("Transform"), NodePath("Armature/Handle/Bottom"), PackedStringArray("Transform"), NodePath("Armature/Handle/Rope"), PackedStringArray("Transform")] resource_unfolds=["res://scenes/entities/1.unit/1.tscn::ArrayMesh_s6lk8", PackedStringArray("Resource"), "res://scenes/entities/1.unit/1.tscn::Skin_c5wmc", PackedStringArray("Resource"), "res://scenes/entities/1.unit/1.tscn::ArrayMesh_enpgm", PackedStringArray("Resource"), "res://scenes/entities/1.unit/1.tscn::ArrayMesh_ku34l", PackedStringArray("Resource"), "res://scenes/entities/1.unit/1.tscn::ArrayMesh_vnqea", PackedStringArray("Resource"), "res://scenes/entities/1.unit/1.tscn::ArrayMesh_tkcje", PackedStringArray("Resource"), "res://scenes/entities/1.unit/1.tscn::ArrayMesh_cl0ta", PackedStringArray("Resource"), "res://scenes/entities/1.unit/1.tscn::ArrayMesh_bt0b6", PackedStringArray("Resource"), "res://scenes/entities/1.unit/1.tscn::AnimationNodeStateMachine_d8svr", PackedStringArray("Resource"), "res://scenes/entities/1.unit/1.tscn::AnimationNodeStateMachinePlayback_uhkb6", PackedStringArray("Resource")] nodes_folded=[]