[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://b45hc73asf8n5"] [ext_resource type="Shader" path="res://assets/shaders/highlight.gdshader" id="1_c8oqm"] [resource] resource_local_to_scene = true render_priority = 0 shader = ExtResource("1_c8oqm") shader_parameter/outline_color = Color(0.588235, 0.996078, 0.568627, 0.941176) shader_parameter/outline_width = 2.0