update to godot 4.1

entities
Valentin Stark 2 years ago
parent 3e73f9ea09
commit c43cceeba2
  1. 13
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  2. 13
      .godot/editor/Game.tscn-editstate-ff8ceb9b2bd5b48777d3d52e811276ab.cfg
  3. 13
      .godot/editor/Pawn.tscn-editstate-ee2e6b5eca20f2ef7fd9cfd9f9c666bc.cfg
  4. 2
      .godot/editor/Pawn.tscn-folding-ee2e6b5eca20f2ef7fd9cfd9f9c666bc.cfg
  5. 24
      .godot/editor/editor_layout.cfg
  6. 162
      .godot/editor/filesystem_cache8
  7. 11
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@ -104,9 +104,10 @@ Anim={
"half_res": false,
"information": false,
"listener": true,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(-7.59921, 10.3519, 11.0517),
"use_environment": false,
"use_orthogonal": false,
"view_type": 0,
"x_rotation": 0.583889,
"y_rotation": -24.1668
@ -122,9 +123,10 @@ Anim={
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
"use_orthogonal": false,
"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
@ -140,9 +142,10 @@ Anim={
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
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@ -158,9 +161,10 @@ Anim={
"half_res": false,
"information": false,
"listener": false,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
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"view_type": 0,
"x_rotation": 0.5,
"y_rotation": -0.5
@ -168,3 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([])

@ -104,9 +104,10 @@ Anim={
"half_res": false,
"information": false,
"listener": true,
"lock_rotation": false,
"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
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@ -122,9 +123,10 @@ Anim={
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"orthogonal": false,
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@ -140,9 +142,10 @@ Anim={
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"orthogonal": false,
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@ -158,9 +161,10 @@ Anim={
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"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
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@ -168,3 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([])

@ -104,9 +104,10 @@ Anim={
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@ -122,9 +123,10 @@ Anim={
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"position": Vector3(0, 0, 0),
"use_environment": false,
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@ -140,9 +142,10 @@ Anim={
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"orthogonal": false,
"position": Vector3(0, 0, 0),
"use_environment": false,
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@ -158,9 +161,10 @@ Anim={
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"position": Vector3(0, 0, 0),
"use_environment": false,
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@ -168,3 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([])

@ -1,5 +1,5 @@
[folding]
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nodes_folded=[]

@ -10,13 +10,28 @@ dock_hsplit_1=0
dock_hsplit_2=578
dock_hsplit_3=-566
dock_hsplit_4=0
dock_1_selected_tab_idx=0
dock_2_selected_tab_idx=0
dock_3="Scene,Import"
dock_3_selected_tab_idx=0
dock_4="FileSystem"
dock_4_selected_tab_idx=0
dock_5="Inspector,Node,History"
dock_5_selected_tab_idx=0
dock_6_selected_tab_idx=0
dock_7_selected_tab_idx=0
dock_8_selected_tab_idx=0
dock_floating={}
dock_filesystem_selected_paths=PackedStringArray("res://")
dock_filesystem_uncollapsed_paths=PackedStringArray("res://")
[EditorNode]
open_scenes=["res://scenes/Pawn.tscn", "res://scenes/Game.tscn", "res://scenes/Board.tscn"]
open_scenes=PackedStringArray("res://scenes/Pawn.tscn", "res://scenes/Game.tscn", "res://scenes/Board.tscn")
current_scene="res://scenes/Board.tscn"
center_split_offset=0
selected_default_debugger_tab_idx=0
selected_main_editor_idx=1
[ScriptEditor]
@ -24,6 +39,7 @@ open_scripts=["res://scripts/entities/units/BaseUnit.gd", "res://scripts/Board.g
open_help=["Vector2i"]
script_split_offset=300
list_split_offset=0
selected_script="res://scripts/Board.gd"
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@ -34,3 +50,9 @@ log_filter_3=true
log_filter_4=true
collapse=false
show_search=true
[ShaderEditor]
open_shaders=[]
split_offset=0
selected_shader=""

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::res://scripts/entities/::1688513277
::res://scripts/entities/interactables/::1688513732
Interactable.gd::GDScript::-1::1688399739::0::1::::Interactable<>Entity<>::
OakTree.gd::GDScript::-1::1688513732::0::1::::OakTree<>Interactable<>::
::res://scripts/entities/units/::1688513514
BaseUnit.gd::GDScript::-1::1688409632::0::1::::BaseUnit<>Unit<>::
Unit.gd::GDScript::-1::1688513514::0::1::::Unit<>Entity<>::
::res://script_templates/::1688400609
::res://script_templates/Node/::1688409716
interactable.gd::GDScript::-1::1688409704::0::1::::_CLASS_<>Interactable<>::
unit.gd::GDScript::-1::1688409716::0::1::::_CLASS_<>Unit<>::
Pawn.gd::GDScript::-1::1688748128::0::1::::<>CharacterBody3D<>::
World.gd::GDScript::-1::1688748128::0::1::::World<>Node<>::
WorldGeneration (copie).gd::GDScript::-1::1688748128::0::1::::<>Control<>::
WorldGeneration.gd::GDScript::-1::1688748128::0::1::::<>Control<>::
::res://scripts/entities/::1688748128
::res://scripts/entities/interactables/::1688748128
Interactable.gd::GDScript::-1::1688748128::0::1::::Interactable<>Entity<>::
OakTree.gd::GDScript::-1::1688748128::0::1::::OakTree<>Interactable<>::
::res://scripts/entities/units/::1688748128
BaseUnit.gd::GDScript::-1::1688748128::0::1::::BaseUnit<>Unit<>::
Unit.gd::GDScript::-1::1688748128::0::1::::Unit<>Entity<>::
::res://script_templates/::1688748128
::res://script_templates/Node/::1688748128
interactable.gd::GDScript::-1::1688748128::0::1::::_CLASS_<>Interactable<>::
unit.gd::GDScript::-1::1688748128::0::1::::_CLASS_<>Unit<>::

@ -1,16 +1,7 @@
res://scenes/Pawn.tscn
res://assets/shaders/highlight.gdshader
res://assets/shaders/highlight.tres
res://assets/environment/water.material
res://assets/environment/environment.tres
res://assets/entities/base_unit/Material.tres
res://assets/shaders/highlight.tres
res://scripts/Pawn.gd
res://scenes/Game.tscn
res://scenes/Board.tscn
res://assets/entities/base_unit/Material.008.tres
res://assets/entities/tree/ac_bigtree_leafA.001.tres
res://assets/entities/tree/ac_bigtree_leafA.002.tres
res://assets/entities/tree/ac_bigtree_leafA.tres
res://assets/entities/tree/ac_bigtree_leafB.tres
res://assets/entities/tree/ac_dooretc.tres
res://assets/entities/tree/material_0.tres

@ -44,3 +44,8 @@ last_selected_language="Shader"
[export_options]
default_filename="v0.1"
[linked_properties]
CharacterBody3D:scale=true
Node3D:scale=true

@ -91,7 +91,7 @@ state={
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 68,
"scroll_position": 37.0,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}

Binary file not shown.

Binary file not shown.

@ -12,7 +12,7 @@ config_version=5
config/name="gridmap"
run/main_scene="res://scenes/WorldGeneration.tscn"
config/features=PackedStringArray("4.0")
config/features=PackedStringArray("4.1")
config/icon="res://icon.png"
[autoload]
@ -32,22 +32,22 @@ common/drop_mouse_on_gui_input_disabled=true
alt_command={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null)
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
main_command={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"pressed":false,"double_click":false,"script":null)
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
zoom_in={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"pressed":false,"double_click":false,"script":null)
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
zoom_out={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"pressed":false,"double_click":false,"script":null)
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}

@ -1,4 +1,4 @@
[gd_scene load_steps=10 format=3 uid="uid://dvueb8v1addy"]
[gd_scene load_steps=9 format=3 uid="uid://dvueb8v1addy"]
[ext_resource type="Script" path="res://scripts/Pawn.gd" id="1_j0tk8"]
@ -30,8 +30,6 @@ states/Run/position = Vector2(458, 131)
transitions = ["Start", "Idle", SubResource("AnimationNodeStateMachineTransition_io5dv"), "Idle", "Run", SubResource("AnimationNodeStateMachineTransition_8mv0f"), "Run", "Idle", SubResource("AnimationNodeStateMachineTransition_dco30")]
graph_offset = Vector2(126.972, 0)
[sub_resource type="AnimationNodeStateMachinePlayback" id="AnimationNodeStateMachinePlayback_am7fm"]
[node name="Instance3D" type="CharacterBody3D"]
script = ExtResource("1_j0tk8")
@ -48,4 +46,3 @@ collision_mask = 128
[node name="AnimationTree" type="AnimationTree" parent="."]
tree_root = SubResource("AnimationNodeStateMachine_114aq")
parameters/playback = SubResource("AnimationNodeStateMachinePlayback_am7fm")

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